Blender is a modeling program and stop creating three-dimensional graphics. It is a powerful system for creating animations, to which they can apply textures, effects and many more features.
Among the tools for creating 3D content, including modeling, UV mapping, texturing, rigging, weighting, animation, particle simulation, scripting, rendering, compositing, post-production and game creation.
Supports multiple 3D objects including polygon meshes, NURBS surfaces, Bezier curves, B-spline curves, vectors (TrueType, PostScript, OpenType), etcetera.
This program can be used by artists and creators of professional multimedia applications, enabling them to create all kinds of 3D displays, both static images as high quality video while its 3D engine allows you to create interactive content.
Blender has a new and original interface, but requires some dedication and tutorials for learning by using this product. Tutorials are available on the official website of the project, to learn how to make 3D models.
Blender 2.64 is the latest stable version, launched an October 2012 This software open source, cross-platform (Windows, Linux), and totally free.
The previous version Blender addons incorporated as “Sampling” or “Ivy Generator”, a new rendering engine called Cycles, and new dynamic paint effects and texture simulation oceans. This new version has the main novelty Bmesh, a mesh (meshs) with support for polygons of more than 4 sides.
Sahil Shah is B.E passed out. He loves to write and do experiments with online tools, software, and games. He is an expert tech writer. He is a part-time scientist as well. Eating, and being online at the night is what he usually does.
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